My C++ beginning teacher and the best investment in my life.
4 years ago, I registered at Game Institute because I wanted to learn how to develop video games. After self-learning C++ after my working hours, I quit my electronic engineer job and went to a game development university. During the time I took courses there, Game Institute's resources and material was my best reference book. It sharpened my C++ knowledge.
After graduating, I became an OpenGL driver engineer, doing gaming related jobs. After my working hours, I am still studying here and making my own game in Unity. Thanks Game Institute!
Learning how to build a game properly is not easy. While there are ton of resources on the internet, it was still hard for me to figure out where to get started and learn the right thing for the right period of time.
Then I found Game Institute. I felt skeptical at first, but after trying the first lesson, I was totally convinced. Thanks to the professionals and masterminds behind this site it is now all easier to understand. I wind up saving time with really really good lessons and solid teaching practices.
What I was looking for in Game Institute courses was some advanced techniques for my work. Sometimes I found some tricks in some courses, sometimes I found some courses too easy. In any case, it is a very useful tool/resource for me. The best modules from my point of view is GI Racing.
It was an insightful experience, where I got to see all that was offered by this institute. I was mostly interested in level design, and learned some useful techniques there, but the price tag of the assets meant I had to make due with the free stuff I had found.
I also watched and learned a lot from the principles of design, which was a nicely structured course and got me off to a certain degree in pro level design.
I have been a member of Game Institute for the last 4 years and I have learned programming, the overall game development cycle, and much about the gaming industry, all while i was graduating.
It was my first purchase for any online courses and I am very happy with the contents that I have received. It is worth it to learn from Game Institute. I have recommended it to many of my colleagues and they have joined and learned here as well.
Now, I have a decent full time job, thanks to Game Institute.
From all the websites I've joined and considered joining, this is by far the best out of all. Not only have I learned industry secrets that I feel the others simply don't want to tell you, I also had extreme fun in doing so.
The assignments are challenging, yet fun and relevant, and the website offers many other fields that you may find interesting.
Before I entered I thought Game Institute was just a site with some pre-made games tutorials programming in Unity. But there's way more than that, there is a lot of game art related courses too, like modeling, level design, even art theory!
Game Institute is an amazing project where you learn a lot. It gives you a clear path through the modules and is very easy to use. It is a very good site to learn about game art, programming, etc. I am 48 years young and I daily spend more than 12 hours on the modules.
I came from nowhere. Now after watching Level Design with Darren and Gary with GI Racing 2.0, I have a very clear understanding of the material. Like I said, I have no knowledge or background in the material. It is all from watching on gameinstitute.com. I am very proud that I have chosen this site. It is an excellent source for anything game related.
When my subscription ends I will 100% guaranteed renew it. that's a fact. I'll keep going on and on. Game Institute is one of the best online sites ever made. I'm so glad to be a member of this site and I wish all the best. Thank you for your time, Gary, Darren and all others!
Greetings from nederename
Overall I'm impressed with Game Institute. During my university days I wanted to make game developing my profession. Though my profession these days has to do with development, it's not game programming. Nevertheless, Game Institute has helped me learn this art at my own pace. While I have yet to make a commercially successful game, I am satisfied with the results I have so far achieved. My progress has been slow but that's really on me. I love the classroom like setting...the text books ..the workbooks..it tells you that Game Institute does take game programming seriously. Incidentally my first ever book on game programming was "Tricks of the Game Programming Gurus" by Andre Lamothe, one of the early teachers at Game Institute, which is what got me interested in Game Institute in the first place. I love the grading and examinations. I have over the years recommended Game Institute courses to friends and colleagues in the past. I have also been a long time customer of Game Institute going back to 2012.
I have been working through, for a second time, the DirectX Game Engine Programming tutorials and learning as much as I can in regards to the DirectX construct and engine architecture. I am also taking the modeling and other classes involved with actually creating games. Although some may argue that learning to create a game engine is pointless with Unity and Unreal available (which they also teach), I am eager to learn what is required to be a good programmer and game developer.
Hello all. I'm a game developer. I use software like Unity, Rpg maker MV. Your tutorials have benefitted me a lot. So a big thanks to you all for bringing this to a huge success. I'm happy to hear from you. Please do let me know of future updates. Thank you!
It's a great program, but I didn't really utilize much of it.
I wonder if there's a possibility one could pay for more of a set of content that can be viewed/accessed forever (or as long as service exists)?
Or maybe even some form of watch X times, or similar. This would prob. not work in your business model, and I understand the subscription membership concept (why I usually don't subscribe).
In this case it was cheap enough to take a venture of signing up knowing I probably wouldn't get around to accessing much of it.
I understand the concept of consume while on subscription, no access when not on subscription.
The way I tackle things like this I guess I'm more interested or use programs more thoroughly when I can go back and access them a year or more later since I often don't get around to it at the time of the membership.
In this case if I get 6-months it'll be nice to force myself to check everything out.
Hopefully, it'll help convince me to either renew it or recommend it to others.
I started Game Institute knowing almost nothing about making games. I learned a lot about 3d modeling and C++ programming. I am currently working on my debut title which is a MMORPG. I've learned everything I needed to at Game Institute. Best time/money I've spent.
My experience with GI has just been mind blowing. Since I've been studying CS in Germany, I've always researched additional, more game focused contents for developing a solid skill set to get industry ready and to take myself to the next level at least for meeting the minimum requirements of an entry level position. One day I got stuck at the old GIs homepage and I was immediately amazed of these well structured and thoroughly ironed out content they've been delivering to their students ever since. Their C++ course is one of the best I've ever seen regarding explanation and guidance. GI has even written its own books, which are one of the best / attracting CS books, I've ever read in this line of work. The Computer graphics and engine dev part is unrivaled. They've got hundreds of pages of explanation and assignments to work on for understanding how the game engine is working behind the scenes. I wouldn't hesitate in recommending GI to anyone out there who's curious about game dev or even software engineering or is just in need of some additional guidance for his or her studies at uni. I may tell you at this point, that GI has taken me that far, that I'm head of department of game programming at the University I studied at now. GI didn't just deliver plain, well written content but motivational matters as well, that kept me going along the line. Thanks to GI for all the good work and passion you've put into it. I certainly hope, that you gonna be around for a very long time, so I can get my own kids hooked to your site one day as well. Cheers and thanks!
I was introduced to Game Institute through Udemy in which I followed along to 'Part I: Create and Design Artificially Intelligent Game Characters with Advanced Animation Systems '. Gary Simmons is an extremely good teacher, the tutorials are well spoken and offer lots of detail and miss out very little allowing you to fully grasp a better and wider understanding of the software. My abilities using Unity's were greatly increased after following these lessons and actually corrected mistakes that I had picked up through being self taught.
GI is one of the best sites on the web that features amazing courses on various topics, from game mathematics, racing game development to first person shooters, among others. It has everything that one needs to push their skills to the next level. The courses are made by professionals who know what they are doing, they explain each concept thoroughly to build a solid foundation for the students to stand on before moving to the advanced and complicated topics.
Being new to game development with Unity, I decided to purchase access to Game Institute's Unity course. As a direct result of learning the Unity training material, I was able to build and release my first Windows game called Muddle Puzzle. It is available for download on itch.io: https://yewtree.itch.io/muddle-puzzle.
My experience with Game Institute was very positive and very resourceful. Although at the beginning of the new website content was a little slow, the content progressed very quickly i would log on and they would have 3 plus lessons per category.
I was always looking for an all in one course to show me everything i needed to know in order to create a game. I could never find that with anything the closest thing i came to was Udemy. Although when i found the Game Institute i refunded my Udemy courses because Game Institute had everything i needed for a really good price.
All in all the courses are great easy to follow and very well explained in each step. I have a learning disability (says my school). That said i had no issues learning to program and make art from what they have taught me. I would most definitely recommend Game Institute to anyone interested.
Going through the C++ material on Game Institute helped me to reinforce concepts that I wasn't able to completely master in my college courses. I really like all the content that has been made available even when it is sometimes complicated. Despite this, I still feel like I'm learning.
Before I started taking the classes (mostly C++ programming) here at the Game Institute, I was really struggling with the basic concepts. However, after listening to quite a lot of lectures and completing the problems in the textbook provided, I feel now that I've gained a grasp on programming in general, and feel confident in my abilities.
I'm very much satisfied with what I paid for here at Game Institute! I've been a student here for less than a year and have been focusing on finishing the C++ course. I used to not understand pointers, operator overloading, inheritance and polymorphism, templates and other advanced C++ topics. But with the C++ course here at Game Institute, everything became clear. I sometimes ask myself, why can't those C++ books I read teach me the way Game Institute does: make things understandable? Now, I can make much more complex, robust, efficient and well-designed programs because I understood what's happening behind the scenes. Thanks much to Game Institute! I have advanced so much in C++.
My experience with Game Institute has been nothing short of brilliant. Emails are responded to in a timely manner and the instructors are extremely professional and they really know what they are talking about. A special shout out to Gary Simmons. The example projects are really amazing, and top notch learning materials.
I came across Game Institue as I was looking for deeper training resources to help me build virtual reality applications. So while I wasn't really interested in learning to build games, I found the courses shared at Game Institute to be invaluable. Beyond just tutorials on building advanced games - they provided training on languages, 3d modeling, design, OpenGL & DirectX graphics. I come to their site a few times a month and always learn something while I'm here. Very glad that I purchased a membership and plan to renew for the next few years.
Not only did the course material give me a solid footing in C++ programming, it enabled me to find the motivation to actually start making video games- something I had only dreamed about doing before. The courses are accessible, fast-paced, and fun throughout. I highly recommend it to anyone interested in learning more about how to not only make a game, but to make it great.
I love the Game Institute -- all the instructors are very clear and talk at a normal pace. There is plenty of content and it's always growing. Everything i learned on there has provided me with enough knowledge to start working on my own games.
Game Institute has been more than a great experience. I have finally found an all-in-one package that works for me. If you use sites like Udemy for game development, Game Institute is a better option by far.
The breadth and depth of the courses on offer is quite simply breathtaking and at that price, astonishing. The course material is of such incredible quality. You can tell, both from the course videos and the accompanying ebooks, that a lot of effort has gone into research, production and delivery.
To say that GI is great value for money would be quite the understatement!!!
So far the videos have been quite informative.
There is a bunch of material, which is sometimes overwhelming. Some more guided paths to follow the courses and tutorials would be helpful. Maybe even some more contests or community activities to keep the motivation high.
All in all, I'm having a good experience and I consider the video lessons very good.
Joined two months ago. Watched most of the videos of Dead Earth game development and learned a ton by doing so. Implemented the AI system for a small VR experience and it worked really well.
Also took the C++ course, which is very thorough and taught me what I need for game and apps development.
Just started the OpenGL course, also a very thorough one.
In general, the instructors know their work and the delivery for the Dead Earth series is very engaging.
I could never have hoped for a better or more comprehensive set of learning tools anywhere for any price.
I was in school for game programming and really wanted more then what the school had to offer. After a very long search at the time I happened upon Game Institute and fell in love with the amount of material they had to offer and at the ridiculous price they offered everything for.
I ended up getting the Sub for 2 years back in 2015. They were still using the old format. Since then they have really streamlined the whole experience. I tell everyone that is interested in programming, making games, and game art to check out Game Institute.
I have improved my expertise in OpenGL, by learning how the programmable pipeline with shaders work, as well as reviewed my knowledge in the C++ programming language. It has been a great experience so far, as I can study whenever a I have time.
Game Institute put me onto the correct path. I am actually an old veteran with Game Institute. I bought the course for Unity years ago and i am so happy i did. The course content is amazing and literally takes you from zero to hero. I have 4 years of experience now and all of it was built on solid knowledge that I learned here.
With the new courses and content there is no doubt that this training is the one that must be taken for all Unity game developers. Even the other courses for math, physics, 3d graphics, and C++ are just treasures. Written with so much detail and with a very organized structure to learn from.
Game Institute has been an absolute blast! The level of dedication to detail as well as the hundreds of hours of content has been totally invaluable in my journey to becoming a game developer.
Before I used the Game Institute, I found it difficult to piece together the scattered information found on the web, but Gary's instruction has been without a doubt one of my favorite aspects of GI (nevermind the vibrant community on the forums). You'd be foolish not to sign up right now!
I have learned so much from this course. From beginning learning to make games from scratch using C++ and DirectX to using game engines used in the industry, like Unity and Unreal Engine. The content is so detailed and goes into a lot of depth to help you really understand the technology. Also the community and forums are so helpful on everything you may need help with.
I like the new interface, there is a lot more to learn and the way it is structured makes it easier to learn the concepts and at your pace. I like getting into each one like Blender, 3DMax/Maya, Photoshop, C++, C#, Unity and Unreal Engine. Blender and 3DMax/Maya courses are laid out to help you get into the program and create content that relevant to what you will use in Unity, Unreal or Creating your own engine in C++ to make games. You will create assets for future games and give you ideas while you're learning to extend those assets. When getting into C++ and C# again you get right in and the examples help you retain the information which is important. The game Dead Earth using Unity and C# is one of my favorites so far, I am just beginning but I jump around because I want so much so fast and believe it when I tell you if you are like me, the Game Institute website is designed so you can do it like that well customize your experience or you can settle for a more structured learning which they have available too. Getting back to Dead Earth, the best part is it takes you through the Unity engine, C# customization and every aspect of getting a survival game up and running and they leave nothing out, which as you know most tutorials leave out special effects, AI, combat, and logistics because they don't have time or cut things short because they assume you will figure it out. That is the best part of Game Institute they are always updating and adding new material so you don't fall behind. The best part for me is they finally give people like me that may start as a hobby but may want to become professional someday and I want to know how to make an AAA game like the big studios do and without the necessary skills to get a job to only work on a part of that AAA game how do you learn without getting in debt going to school only to be allowed little pieces every year because you haven't earned the right yet to know certain knowledge. I went to college and got a degree, yet I was yearning to know the secrets to make a game I wanted. I have that answer, you get Game Institute where you get it all laid before you to learn your way and they help you get to the finish line. I can not say enough great things about this Institute, look for yourself and see like I did and you won't be disappointed and remember the industry is changing, you could be the next big game designer. I know I want to be.