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Texture Maps and Digital Paint

Lesson 1

Getting Started

Lesson 2

Photoshop Texture Maps

• Video Runtime: 16m 43s

Lesson 3

Custom Brushes

• Video Runtime: 25m 30s

Lesson 4

Style Sheets and Ortho Concepts

• Video Runtime: 10m 31s

Lesson 5

Creature Design

• Video Runtime: 11m 3s

Lesson 6

DDO, NDO, and 3DO in Photoshop

• Video Runtime: 23m 25s

Lesson 7

Quixel

• Video Runtime: 6m 30s

Lesson 8

Map Types

• Video Runtime: 20m 36s

Lesson 9

What is Physically Based Rendering?

• Video Runtime: 9m 39s

Lesson 10

Ambient Occlusion (AO) Maps

• Video Runtime: 19m 56s

Lesson 11

ID Maps

• Video Runtime: 13m 40s

Lesson 12

Using the Quixel Suite

• Video Runtime: 18m 12s

Lesson 13

Using NDO I

• Video Runtime: 13m 13s

Lesson 14

Using 3DO I

• Video Runtime: 7m 44s

Lesson 15

NDO Practical

• Video Runtime: 7m 57s

Lesson 16

Accessing Material ID Links

• Video Runtime: 16m 20s

Lesson 17

Using DDO I

• Video Runtime: 19m 44s

Lesson 18

Saving DDO Smart Materials

• Video Runtime: 4m 39s

Lesson 19

Using DDO II

• Video Runtime: 20m 27s

Lesson 20

Using DDO III

• Video Runtime: 12m 33s

Lesson 21

Create Base (Albedo / Specular / Reflection / AO / Normal)

• Video Runtime: 6m 47s

Lesson 22

Lowering Preview Resolution and Viewing IDs in Real-Time

• Video Runtime: 9m 12s

Lesson 23

Combining Normal Information

• Video Runtime: 18m 1s

Lesson 24

Layers and Blending Modes in DDO

• Video Runtime: 8m 10s

Lesson 25

The Mask Editor and Mask Paint

• Video Runtime: 16m 48s

Lesson 26

Brush Combining in Photoshop and Blender

• Video Runtime: 16m 57s

Lesson 27

Grouping Layers

• Video Runtime: 9m 19s

Lesson 28

Final Practical