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Frank Luna has been programming interactive 3D computer graphics for more than six years, and has been using DirectX since its fifth
iteration. He has over eight years of C++ programming experience, and has also programmed in Java, C#, and MATLAB. He has
worked as a contractor, with Hero Interactive, and on the open source Scorch 3D engine. In 2003 his book, Introduction to 3D Game Programming
with DirectX 9.0, was published and became a bestseller in its genre. Frank also maintains a game/graphics development website,
www.moon-labs.com, where he provides tutorials and sample codes on DirectX and game related issues.
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