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Frank Luna



 
 

Frank Luna has been programming interactive 3D computer graphics for more than six years, and has been using DirectX since its fifth iteration. He has over eight years of C++ programming experience, and has also programmed in Java, C#, and MATLAB. He has worked as a contractor, with Hero Interactive, and on the open source Scorch 3D engine. In 2003 his book, Introduction to 3D Game Programming with DirectX 9.0, was published and became a bestseller in its genre. Frank also maintains a game/graphics development website, www.moon-labs.com, where he provides tutorials and sample codes on DirectX and game related issues.

 
Display Name:
Frank Luna
Position:
Instructor
Chat Nickname:
[GI]-Frank
E-Mail:
frank@gameinstitute.com




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