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Stan Trujillo



 
 

Stan has been a student of the computer games programming field since 1981. During the early 90’s, he spent much of his time writing DOS and Windows game class libraries, some of which would go on to become the subject of best-selling game programming books. C++ Game Programming and Windows 95 Game Programming were published in 1995, co-authored with friend and long time Dr. Dobb's C columnist, Al Stevens. The next year, Stan followed this up with two successful solo books, Cutting-Edge Direct3D Programming, and High Performance Windows Graphics Programming. He went on to spend two years at Sierra Online working on game software. More recently, Stan has been working as a full-time technical consultant and freelance developer for both online and offline technology companies in the Seattle, Washington area.

 
Display Name:
Stan Trujillo
Position:
Instructor
E-Mail:
stan@gameinstitute.com
Gender:
Male




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