| |
Pravin Wagh started programming as a hobbyist on 8-bit Atari computers in the 80's and began his professional
game programming career writing games for the Sega Genesis. Since then, his career and published titles have spanned games for
PS1, N64, PS2, Xbox, GameCube and PSP, spanning a variety of game genres, with programming duties that ranged from low-level
engine components to high-level AI. As the industry heads into yet another set of "next-gen" consoles, Pravin looks forward
to unleashing his arsenal of development skills and expertise on these exciting new systems. Pravin's involvement with
teaching began by assisting in the development of a Bachelor's Degree game programming curriculum at a prominent career college,
where he also taught several courses in game development. His interest in teaching stems from a desire to help others achieve
their goals, whether it be in programming games or in personal development.
|
|