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Brian Hall



 
 

Brian Hall is currently an Engine and AI Programmer at Midway Amusement Games, where he is working on advanced AI algorithms for an upcoming action adventure console title. He has also designed and written parametetric airpoirt generation software for SimAuthor inc, as well as a real-time CLOD terrain system using real world satellite imagery and elevation data. Previously Brian was a Sr. Engineer at Accurate Automation Corporation where he developed real-time learning systems for detecting Pilot Induced Oscillations in aircraft, as well as intelligent path-finding for cruise-missile type applications.

 
Display Name:
Brian Hall
Position:
Instructor
Chat Nickname:
GI-Brian
E-Mail:
brian@gameinstitute.com
Gender:
Male




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