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Adam got his start programming in the early 1980's on the ZX-80/81. After developing
several demos for the Commodore 64, Adam got a job writing software for a local
company, specializing in accounting and production software. He went on to
develop 3D multimedia presentations demonstrating client production
systems. This experience rekindled
his earlier passion for games programming. Over the years, Adam has worked on
many projects, but has focused his efforts mainly on engine and tool design for
games. He spent time running a successful tools production company as well as
his own game programming website. Adam later teamed up with fellow faculty member Gary Simmons and
developed the successful Mr.GameMaker.com website. The site gathered a
loyal following as it provided information and tutorials for beginners and
professionals alike on subjects that were often considered difficult to find on
the Internet or in books. Adam is currently the Lead Developer at the Game Institute and is
working on some exciting upcoming 3D game projects in addition to teaching courses.
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