Be in Demand
Game Institute students and alumni can be found working at many of the top companies in the world, both in and out of the games industry. The diversity of fields represented demonstrates the broad applicability of the type of training a student gets accces to at The Game Institute. The following listing represents just some of the companies where students and alumni have worked or are currently working.
A
Accenture Technology Solutions
ACS Defense Inc.
ADC Telecommunications
ADP, Inc.
Altair Engineering Inc.
Amazon.com
American Psychological Association
AnchorMed Corporation
America Online
AT&T
Atari
ATI Research Inc.
ATI Technologies Inc.
Autodesk Inc.
Avaya, Inc.
B
Bank of New York
Barnes & Noble, Inc.
BEA Systems, Inc.
Bechtel Plant Machinery Inc.
Bell Sports Inc.
Black Ops Entertainment
Blizzard Entertainment
Bloomberg
Boeing
BP Internet Solutions
Brightmail Inc.
Burlington Chemical Company
C
Capcom, Inc.
Cartography Unlimited
China GameVision
Chinese Gamer International Corp.
ChromaVision Medical Systems
Citigroup
Codemasters
CodeTek Studios, Inc.
Combat Direction Systems Activity (Dam Neck)
Comet Systems
Computer Associates
Conitec Datasystems
Connecture Inc.
Continental Airlines
Convergys India Services
Cooper Standard Automotive
Core Interactive
Cox Communications
Credit Suisse First Boston
Crystal Dynamics
D
Dallas Semiconductor
Disney, Inc.
Dornier Medical Systems
Dow Chemical
Dreamworks Entertainment
DTI-Infogrames
Dynamix
E
Edge of Reality
Eidos Interactive
Electronic Arts
Electronic Warfare Associates, Inc.
Enigma, Inc.
Exegetics, Inc.
Exelixis Pharmaceuticals
F
Federal Express
Firearms Training System (FATS, Inc.)
Flinders Medical Centre
Florida Power & Light
Fujitsu IST
Fujitsu Network Communications
Funcom
Fusion UV Systems, Inc.
G
Galileo Labs
Gamania Digital Entertainment Co., Ltd
Gambit Studios, LLC
General Dynamics Advanced Information Systems
General Motors
Genesys Conferencing
Geotele.com
Gilbarco Inc.
Goldman Sachs Co.
Google
Gratuitous Games
H
Hewlett Packard
Honeywell
Humongous Entertainment
I
IBM Corporation
Iguana Software
Intel Corporation.
ITG Software Solutions, Inc.
K
Kaplan Early Learning Company
Keane Canada Inc.
KMM Telecommunications
Kush Games
L
LEGO
Lockheed Martin
Lucent Technologies
M
MapInfo
Massive Entertainment
MCI WorldCom
Metrowerks
Microsoft Corp.
Midway Home Entertainment
Motorola
MTECH.COM Inc.,
MTV Networks
N
NASA
Naval Surface Warfare Center
Naval Air Warfare Center Weapons Div -- China Lake
NCI Information Systems, Inc.
NCSoft
NEC America Inc.
NETCO, Ltd.
Netfinity, Inc.
NETSCAN iPublishing
Nokia
Nordic Software
Northrop Grumman
O
Orion Studios, Inc
Overture Computing Corp
OZ Intermedia Co., Ltd.
P
Pacific Control Systems LLC
Paradigm Entertainment, Inc.
Paradox Studios
Paragon Dynamics Incorporated
Peugeot
PlayTank, Inc.
Polycom, Inc.
R
Rare Inc.
Raytheon Inc.
Red Storm Entertainment
Reuters
Rockstar Games
S
Sega
Siemens Medical Solutions
Sierra Entertainment
Sigma Game, Inc.
Simutronics Corp.
Smith Datacom
Sony Corp.
Sony Computer Entertainment America (SCEA)
Sony Computer Entertainment Europe (SCEE)
Sprint
Sprint PCS
T
Target Vision, Inc.
Tektronix, Inc
Texas Instruments
Tributary Systems, Inc
U
UbiSoft
Unicare Corporation
United Computing Group
United States Army
United States Air Force
United States Marine Corps.
United States Navy
V
Verizon
Vicarious Visions
Vicor, Inc
Virgin Interactive
W
Wells Fargo
X
Xantech Corporation
Xerox
Note: The above list is in no way meant to constitute an endorsement, directly or indirectly, of Game Institute and/or its curriculum by any of the organizations listed. This information is provided voluntarily by past and current students to inform potential new students who are contemplating enrolling in our programs about where some of their fellow classmates might be coming from and, more importantly, to provide more concrete insight into the types of fields beyond gaming where the training they receive here can be applied.
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