Workshop IV: 3D Engine Architecture
(Coming Soon!)

In the final workshop in the series you will conclude your 3D graphics and game engine design studies. Your main objective will be to pull together everything you have learned into a unified engine design and then build a simple game with it. The game engine you develop will consist of an advanced suite of proprietary technology that will make the creation of interactive game environments much simpler. You will also examine important topics such as game timing, messaging systems, dynamic data management and streaming, and even integration of sound and music. The end result will be a highly complex engine with supporting tools that YOU built, with many of the features of the modern game application.


 
 


Just Dropped In


Sneaking in the Shadows


Search and Destroy

Development Video (750kbps)